Complete Guide to Getting Started
Master the basics and advanced strategies in this comprehensive beginner's guide.
Build a massive-scale MMO-themed Fantasy World where you design all Creatures, Objects, Quests , Events and Dungeons and watch the Inhabitants of your World embark on Adventures!
Build a massive-scale MMO-themed Fantasy World where you design all Creatures, Objects, Quests , Events and Dungeons and watch the Inhabitants of your World embark on Adventures!
Build a massive-scale MMO-themed Fantasy World where you design all Creatures, Objects, Quests , Events and Dungeons and watch the Inhabitants of your World embark on Adventures!
Build a massive Fantasy World on a 2500x2000 Canvas!
• World:Build on a 5.000.000 Tiles big CanvasChoose between an empty and randomly generated World7 biomes ( final game will have 14) • Build on a 5.000.000 Tiles big Canvas • Choose between an empty and randomly generated World • 7 biomes ( final game will have 14)
• Points of Interest:Create unlimited Points of Interest (Exterior & Interior) with the ingame World Editor!Design Cities,Villages,Castles,Caves,Dungeons and more! • Create unlimited Points of Interest (Exterior & Interior) with the ingame World Editor! • Design Cities,Villages,Castles,Caves,Dungeons and more!
Watch as your Inhabitants embark on Adventures!
• InhabitantsWatch as your Adventurers pick 1 out of 12 available classes before they embark on the Adventures that you designed! Classes: Barbarian, Paladin, Fighter, Cleric, Wizard, Druid, Bloodmage, Assassin, Rogue, Gunslinger, Ranger, Bard • Watch as your Adventurers pick 1 out of 12 available classes before they embark on the Adventures that you designed! • Classes: Barbarian, Paladin, Fighter, Cleric, Wizard, Druid, Bloodmage, Assassin, Rogue, Gunslinger, Ranger, Bard
Define Regions and Zones!
• Regions & Zones:Define Regions and apply Region-Specific RulesDefine Zones inside Regions for more granularity • Define Regions and apply Region-Specific Rules • Define Zones inside Regions for more granularity
Design Quests and Events!
• Quests:Choose of a pool of available Task-Types and tie together deep Quest ChainsConfigure Rewards and Requirements • Choose of a pool of available Task-Types and tie together deep Quest Chains • Configure Rewards and Requirements • Events:Configure Events in the Event Calendar that is tied to the TimeSystemChoose of a pool of available Event Types • Configure Events in the Event Calendar that is tied to the TimeSystem • Choose of a pool of available Event Types
Design all Creatures and Objects that exist in the World!
• Creatures:Design all Creature Types by choosing the Visual Appearance (100+ Sprites), Level, Stats and Loot TableModify the Behavior of each individual Creature • Design all Creature Types by choosing the Visual Appearance (100+ Sprites), Level, Stats and Loot Table • Modify the Behavior of each individual Creature • Objects:Design all Object Types by choosing the Visual Appearance (100+ Sprites), Level, Stats and RequirementsUse all Objects that you created in your World • Design all Object Types by choosing the Visual Appearance (100+ Sprites), Level, Stats and Requirements • Use all Objects that you created in your World
How old will your World become?
• Time System:All Inhabitants have their own Day-Tasks simulatedEvents and Quests can be bound to specific Times and Dates • All Inhabitants have their own Day-Tasks simulated • Events and Quests can be bound to specific Times and Dates
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